Wednesday 30 July 2008

Children of Steel make progress on Eris

On 1507.008M42 The Chaos army known as the Children of Steel made further gains on Eris, despite dogged resistance from Imperial Guard regiments,shipped in only weeks before to halt the progress of the traitor army. The Children of Steel had landed in the wake of the Thousand Sons and were making good progress having consolidated their landing area.

Imperial High Command was slow to act in the case of the invasion of the strategically unimportant planet of Eris, but it did send three Guard regiments to hold the line. The Children of Steel had been met on the fieldof battle before, on Cerberex, and the Imperium made the mistake of underestimating them. The Librians who faced them then were better equipped and, crucially, luckier than the forces defending Eris and the result was a shattering defeat finally ending on 3007.008M42. The Chaos forces now had control of one third of the planet’s settlements.

Sunday 27 July 2008

Waaagh Wizbit seizes control of key industrial site on Ares

The trukks of Waaagh Wizbit ploughed towards a small industrial facility on Ares. Their gibbering leader, the insane yet dangerous, Weirdboy Warphead Wizbit had prophesised a great battle with the promise of technological bitz beyond their wildest dreams.

After stopping to refuel en-route, the orks arrived late on the scene and discovered an army of metallic skeletons had taken residence in two of the factory buildings and were peering menacingly out of the windows at them.

Leaving huge dust clouds in their wake all the trucks sped at top speed across the battlefield, their orky cargo howling in delight as they hung on for dear life. Wizbit's eyes turned a spectacular indigo and a tremor of psychic energy rumbled across the battlefield.

The necrons opened fire hammering the closest trukk. One exploded, spiralling through the air, bouncing off a nearby building, before its crew executed an almost perfect disembarking procedure, with only one ork landing on his head. Two other trucks were damaged, but in much less interesting ways, to the disappointment of the orks.

The iron menace had lost their chance to blast the orks out of existence before the real fighting began. Orks poured into one of the main facility buildings, choppas held high. The green aliens whooped with joy as they brought blow after blow down on the glowing eyed tin men, but to their delight the necrons who fell got right back up again ready for another beating. A grinding stalemate was reached, where only the mighty power claws of the nobz were able to keep down the stubborn necrons. However, it was brought to an end when either a fear of destruction, hidden deep within the memory of these automatons, kicked in, or some mechanical self-preservation function was activated. Whatever the truth of it, to the disgust of the orks, the robots began to run, evacuating the building.

Meanwhile, Wizbit’s second in command, Mek Irongit, was seeing to the important business of teleporting snotlings. A direct hit on a building full of, suddenly very confused, robots, left most of them with circuits mangled with horribly deformed and mutilated snotz crawling inside them. Irongit told his band of looting bodyguard that he knew the gun would work eventually and they sneered in contempt as their deffguns failed to get through the necron's cover. The damage had been done and Wizbit’s mob were now ready to flush the remaining robot’s from their hiding place, another key building.

The battle was not over yet. On both flanks of the battlefield, a far more deadly necron threat was lurking in the form of two large squads of immortals. Even the orks could see that these tin men were a real problem. They were pouring fire into every ork in sight, sending showers of green blood in every direction. On the ork left flank a deff dredd and mob of killa kans stomped up onto a rocky hill, claiming the high ground, but they were under heavy fire. Luckily for them, their antagonists were engaged and the same glitch apparent in the necron warriors was there in the immortals as they fled from the frustrated choppa-wielding aliens.

The orks were ready for the kill. They would show no mercy to fleeing automatons. The ground itself throbbed with green psychic energy. The eyes of every ork on the battlefield glowed green as they screamed ‘waaagh’ in unison.

In a dazzling anti-climax, necrons phased out, a final cowardly act, leaving the orks to tear the industrial site apart, loading the shiniest bitz onto their trucks, before moving on in search of the next fight.

Sunday 20 July 2008

Fastblade consolidates hold on Minos

After several weeks Commander Fastblade, leader of the Tau expansion into the Vastrid subsector, was able to consolidate his position on Minos when Inquisitor Cicerus and his Guard regiments arrived once again in ths system. The Tau allowed the Inquisitor to land on 1807.008M42, accepting an envoy from his staff who handed an note to the Tau Commander. The note was deeply insulting, simply informing Fastblade that the forces of the emperor would soon be “cleansing” him from the world and that death by his own hand might be a more sensible solution. Unimpressed, Fastblade set about his defences.

The Imperial forces attacked a day later with elements of the Praetorian 24th and 25th Regiment, as well as Cadian 1112th Armoured Regiment Tanks. The latter soon found themselves in real trouble on the desert plains, where Tau Hammerheads used arcane technology to distort their image, making them hard to hit, while the Leman Russ battle tanks stood out clearly on the hot sands. Soon most were burning.

Cicerus ordered his infantry forward, using the dunes and rocky outcrops as cover. Mocing swiftly and by outflanking the Tau positions with Sentinel walkers, the Tau were soon hard pressed and for a time it looked likely that their defences would collapse. However Fastblade had prepared well and the Imperial infantry took terrible casualties as they neared their objective, cut down in swathes by accurate short-ranged fire from Tau sophisticated weaponry. The Hammerhead Railguns’ subminitions also proved lethal.

By the end of 2007.008M42 the latest attempt to retake Minos had failed, and the Tau presence on the planet looked ever more permanent.