Sunday 27 July 2008

Waaagh Wizbit seizes control of key industrial site on Ares

The trukks of Waaagh Wizbit ploughed towards a small industrial facility on Ares. Their gibbering leader, the insane yet dangerous, Weirdboy Warphead Wizbit had prophesised a great battle with the promise of technological bitz beyond their wildest dreams.

After stopping to refuel en-route, the orks arrived late on the scene and discovered an army of metallic skeletons had taken residence in two of the factory buildings and were peering menacingly out of the windows at them.

Leaving huge dust clouds in their wake all the trucks sped at top speed across the battlefield, their orky cargo howling in delight as they hung on for dear life. Wizbit's eyes turned a spectacular indigo and a tremor of psychic energy rumbled across the battlefield.

The necrons opened fire hammering the closest trukk. One exploded, spiralling through the air, bouncing off a nearby building, before its crew executed an almost perfect disembarking procedure, with only one ork landing on his head. Two other trucks were damaged, but in much less interesting ways, to the disappointment of the orks.

The iron menace had lost their chance to blast the orks out of existence before the real fighting began. Orks poured into one of the main facility buildings, choppas held high. The green aliens whooped with joy as they brought blow after blow down on the glowing eyed tin men, but to their delight the necrons who fell got right back up again ready for another beating. A grinding stalemate was reached, where only the mighty power claws of the nobz were able to keep down the stubborn necrons. However, it was brought to an end when either a fear of destruction, hidden deep within the memory of these automatons, kicked in, or some mechanical self-preservation function was activated. Whatever the truth of it, to the disgust of the orks, the robots began to run, evacuating the building.

Meanwhile, Wizbit’s second in command, Mek Irongit, was seeing to the important business of teleporting snotlings. A direct hit on a building full of, suddenly very confused, robots, left most of them with circuits mangled with horribly deformed and mutilated snotz crawling inside them. Irongit told his band of looting bodyguard that he knew the gun would work eventually and they sneered in contempt as their deffguns failed to get through the necron's cover. The damage had been done and Wizbit’s mob were now ready to flush the remaining robot’s from their hiding place, another key building.

The battle was not over yet. On both flanks of the battlefield, a far more deadly necron threat was lurking in the form of two large squads of immortals. Even the orks could see that these tin men were a real problem. They were pouring fire into every ork in sight, sending showers of green blood in every direction. On the ork left flank a deff dredd and mob of killa kans stomped up onto a rocky hill, claiming the high ground, but they were under heavy fire. Luckily for them, their antagonists were engaged and the same glitch apparent in the necron warriors was there in the immortals as they fled from the frustrated choppa-wielding aliens.

The orks were ready for the kill. They would show no mercy to fleeing automatons. The ground itself throbbed with green psychic energy. The eyes of every ork on the battlefield glowed green as they screamed ‘waaagh’ in unison.

In a dazzling anti-climax, necrons phased out, a final cowardly act, leaving the orks to tear the industrial site apart, loading the shiniest bitz onto their trucks, before moving on in search of the next fight.

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